Conference Calling

Nothing guarantees a spell of stagnation like a burst of creativity, and that’s about where I’ve been since the last time I wrote anything here. Following a series of deadlines and revisions, plus some heavy groundwork for other pieces, I was pretty much out of thing to say or even think. After I filed my Civilization piece for GamePro, I hopped in the car and lit out for Julian Murdoch’s. Even after I got back from that, I was still unable or unwilling to sit down and write.

But now that I’ve had a few days off, and played a lot of games, I’m ready to start talking again. In fact, I got a head start last weekend with the Gamers With Jobs Conference Call. Since I was going to be at Julian’s anyway, and he was slated to host, he just decided to have me on as a guest.

The Conference Call is a bit like being aboard a Star Destroyer after riding around in the Millenium Falcon that is Three Moves Ahead. I can actually see the other cast members, and everyone seems to have a high-end mike that keeps them from sounding washed out or distant. Julian has a mixing board to fine-tune what gets recorded to his machine. Then the producer, Jonathan Downing, swoops in and makes guys like me sound far more clever and less rambling.

Anyway, you should go give it a listen. The Conference Call was the third podcast I fell in love with, after the mighty and never-to-be-topped GFW Radio and 1UP Yours. It was a treat to appear on it with Sean, Rob, and Allen.

A couple nights ago, we also had GameShark’s Todd Brakke on Three Moves Ahead for some Civilization V talk, and I was surprised at how much fun we had talking about that game. I was worried that, as a topic, Civ V was something of a dead horse (it’s all anyone talked about for a week). But I think we managed to do some great stuff with it. It helps that Troy knows Civ like nobody’s business.

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