Some people have asked me where the hell they can find all the stuff I’m working on and the answer is, or is supposed to be, this blog. But that only works if I update it.
I think one of the things this entire blog unwittingly demonstrates is what happens when you become a working writer and the job becomes less of a pastime and more of a career. Five years ago I saved every link to every article I published. But for the last couple years, I’ve been cranking out so much work that there scarcely seemed time to document it all, and I certainly stopped feeling like every story was a special snowflake the deserved to be memorialized. Especially when I was pulling gaming news shifts, and 1/4 of what I wrote was notes on trailers and patches.
That’s also a warning sign, of course. When you’re forgetting about half of what you’ve done within minutes of doing it, it’s probably time to shift gears. I’ve gotten away from news writing and am focusing more on feature work, which is both more interesting and pays better.
The downside is that a lot more of my life is spent transcribing now. There are services for this, of course, but unfortunately I find it’s in the act of transcribing that I really get a handle on an interview and how it should be used. I wish my brain worked differently, but there you have it. On the other hand, there is a sort of meditative pleasantness in transcription. It’s the writing equivalent of long-haul driving. You just point the car down the road and zone out while miles and miles of blacktop whiz past. With transcription, you just fly through the audio and at the end you’ve got 5,000 words of text to use for a 2,000 word article, and your job just got a lot easier.
Anyway, this is a sampling of what I’ve been up to lately. This isn’t quite everything I’ve done in the last month or so, but it’s close. These are all my major stories, as well as the podcasts I’ve done lately.
The big news is the launch of Esports Today, a podcast I co-host with Andrew Groen that’s aimed at people who like esports but struggle to follow them. When I got into esports coverage, it was a constant struggle to stay on top of events, and it’s only gotten harder. There are more games to follow these days, but the coverage that’s aimed at esports fans tends to be a little too obsessed with inside-baseball. It’s pitched at people who don’t need to hear news because they already know all the news.
Esports Today gets away from that. We do a tight, half-hour show every week covering most of the major events and stories in professional gaming, with enough to context to get you up to speed and ready for the next event. It’s probably one of the coolest things I’ve ever worked on, thanks in large part to Andrew, the gang at Idle Thumbs, and our producer Michael Hermes. I’d love it if you checked it out over at Esports.Today
Beyond that, I’m taking a sort-of, kind-of vacation at my friend Julian Murdoch’s. Just a week of living according to my own rhythms and enjoying things like quiet time, reading, and games with friends. It’s hard to get real breaks as a freelancer, but at least this once I’ve managed to get a few days off. Come Monday, I’m still on break, but the late nights and treating beer with chips and salsa like a meal replacement is going to end as I get back to the slightly healthier habits of my regular schedule and life in Cambridge.
- How the deck is stacked against women in esports – PCGamesN
- Planetary Annihilation: Titans resurrects a flawed RTS- PC Gamer
- What the Pros Think of Archon Mode – Red Bull eSports
- Impressions: StarCraft 2 – Whispers of Oblivion – Rock Paper Shotgun
- Steam Refunds 2 Months Later – PC GamesN
- CD Projekt on the Making of The Witcher 1 – Rock Paper Shotgun
Reviews / Crit:
- Reliving Britain’s Normandy Nightmare with Gateway to Caen
- F1 2015 PS4 Review – IGN
- F1 2015 PC Review – IGN
Appearances / Podcasts: